论文目录 | |
ABSTRACT | 第1-10页 |
摘要 | 第10-12页 |
List of abbreviation/symbols | 第12-16页 |
Chapter 1: Introduction | 第16-22页 |
1.1 Research background and significance | 第16-17页 |
1.2 Research status at home and abroad | 第17-18页 |
1.3 Research content | 第18-19页 |
1.4 Thesis content arrangement | 第19-22页 |
Chapter 2: Literature Review and Key Technologies | 第22-38页 |
2.1 Scratch 3.0 | 第22-24页 |
2.2 Image style translation | 第24-26页 |
2.3 Key technologies used in our research work | 第26-33页 |
2.4 Development technologies used in Scratch 3.0 | 第33-38页 |
Chapter 3: Sketch | 第38-56页 |
3.1 Translation System Architecture from Sketch to Image | 第38-43页 |
3.2 Proposed Sketch to Image Translation System Components | 第43-52页 |
3.3 Comparison between the Baseline model and the Proposed Model | 第52-56页 |
Chapter 4: Cartoon | 第56-72页 |
4.1 Style Transfer Architecture from CartoonGAN | 第56-59页 |
4.2 Proposed Style Transfer Architecture | 第59-67页 |
4.3 Comparison between the Base model and the Proposed Model | 第67-72页 |
Chapter 5: Implementation of the Costume Generation for Scratch.3.0 | 第72-82页 |
5.1 The Architecture of the Front-End and Back-End | 第72-74页 |
5.2 Implementation of the Front-End | 第74-76页 |
5.3 Implementation of the Back-End | 第76-77页 |
5.4 Implementation of the system | 第77-80页 |
5.5 Experiment | 第80-82页 |
Chapter 6: Conclusion and Future Work | 第82-83页 |
6.1 Conclusion | 第82页 |
6.2 Future work | 第82-83页 |
References | 第83-87页 |
ACKNOWLEDGEMENTS | 第87页 |